So, prepare yourself for challenging, hilarious RPG fun!
Go grab that as soon as you can reach rivet city and cash in the extra skill points it gives you!ĭLC in fallout 3 is generally amazing, with the exception of the Pitt. There’s an Intelligence bobble head in Rivet City, in Madison’s office. You are capped at 10, and grabbing a bobble head will give you that last point. When setting up your character, I would not make any of your attributes higher than a 9. Barter is necessary for skills that cost more, so if you plan on chucking grenades or blasting people with missiles all the damned time, then you better be prepared to pay for it. Speaking of, however, Explosives and Big guns are the MOST expensive, and Energy weapons are usually more expensive than small guns on average, in terms of ammo.
Even when using weapons, it really doesn’t take a lot to make these skills good and you don’t need ammo. Not all skills are created equally, from a financial standpoint! Unarmed and Melee are, obviously, the cheapest skills to use in the game. You don’t actually need it to pass speech checks, especially if you don’t mind save scumming. Speech, in Fallout 3, is kind of useless. Most people will tell you that Lockpick is essential, and Science is really important.
Ultimately, you should end up with nearly full skill points but depending on the special perks you get your character will naturally be better at specific things. You can only have like, 29 perks total or something like that, so don’t waste them on Skillpoint-granting perks like Daddy’s Girl or anything that isn’t Comprehension or Educated. You should focus on what’s important to the success of your character early on, in terms of your skills and the perks you choose. Your character’s progression is tied to your INT so don’t knee-cap yourself. First off, Fallout is fairly forgiving, but you gotta go high Intelligence. And the Deathclaws are the genetic ancestors of Dragons, someday uplifted into the timeless creatures by the return of the supernatural far after Fallout 4's world is worn into dust.ĮDIT: And shit, Boston is fairly close to Lovecraft Country.Yeeeep. Joshua Graham's soul will reincarnate into Talos. After all, the texture of the moon Masser in ES4 Oblivion is a recolor of Mars whatever eldtrich entities that took over/arose unto the solar system millions of years into Earth's future and turned it into a magical quasi-dyson sphere where the laws of physics are more like background noise could have easily moved Mars into Earth's orbit because lolwizards.Ĭalling it now: The Eldritch Punga creature is an infant form of Daedra.
Sincerely doubt it was intended that way, of course, but it segues very well into the existence of the Tome of Eldritch Lore Krivbekneh also in Point Lookout which is pretty blatantly supernatural.Īnd finally, Nirnroot makes an appearance/easter egg in Fallout 4, which has given to a new theory on the internet that Post-war Fallout America is a far-far-far ancient prehistory to The Elder Scrolls series of all things. Hell, there's even a fan-theory out there that the Punga Tree that gives the Lone Wanderer a hallucination is instead a worldly aspect/avatar of the very same Eldritch Entity that gives the Swamp Folk and Tribal enemies such inhuman health and power (comparable to that of Power-armor wearing paladins, gameplay stat-wise) the fruit is it's, well, the entity's fruiting bodies/offspring. Keep in mind the Dunwich Building in Fallout 3 and it's ties to that whole Krivbekneh business from Point Lookout.